Unreal Engine 4.22.3 rendered on a GTX 1060 6GB with ray-traced reflections and refraction at 1920x800 (upres in AE).
Original demo recorded on https://xrepto.com 10 man server.
Other software used:
Blender 2.79 for .afx import .fbx export, additional modeling.
HammUEr for importing de_canals to Unreal Engine 4.20.
Adobe After Effects for compositing, lens effects, additional VFX.
Adobe Premiere Pro for cutting.
HLAE to record .agr file.
CSGO Demos Manager for ..well managing the demo file and configuring HLAE .afx recording.
FL Studio for music and SFX mixing.
Amalgamation by Kabes (used under CC-BY-NC-SA license)